Meelad Sadat

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When ‘Doom’ And ‘Quake’ Beget eSports

The League of Legends World Championship circuit is in full swing, leading up to the Finals…

Building A Game Company On Platforms, Not Hits

Digital Media Wire’s New York Games conference kicks off tomorrow with a keynote by a different…

Turning Mass Gamers On To Miniatures

Jordan Weisman should be looking at his next Kickstarter campaign with all the confidence of a…

Marching ‘Saints Row’ To The Top

It’s not easy mining for success stories among mid-size game publishers, not at the end of…

One Giant Leap

Squad is aptly named. The Mexico-based company was founded in 2008 as a marketing firm that…

Second Year Itch: Striving To Make ‘Guild Wars 2’ Number One

Avis set a marketing standard 50 years ago for any product that finds itself with the…

Exclusive: Luring Fans Back To ‘Dead Island’

By Meelad Sadat Talk to a game marketer and they’re bound to remember the original Dead…

Exclusive: Finding Solace In ‘Torment’

By Meelad Sadat The classic role-playing game Planescape: Torment revolved around the philosophical conundrum, “What can change…

Exclusive: Game News Junkies Have A Video Hub

By Meelad Sadat The trajectories of G4TV and Machinima over the last decade are good indications…

Exclusive: Sony To Highlight PS Mobile Strategy At DMW Games

By Meelad Sadat Now in its seventh year, Digital Media Wire is preparing to host the…

Exclusive: For Astronauts And Gamers

By Meelad Sadat Late last year, Plantronics rolled out a series of headsets branded with popular…

Exclusive: Neverwinter Is Coming

By Meelad Sadat Cryptic’s Neverwinter is breaking new ground for D&D Forgotten Realms video games on several…

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