Mechanist Games announced it will partner with Reality Squared Games to publish an English version of the browser MMORPG City of Steam. Described as a game designed to compete with client-based MMOs, it was developed using the Unity 3D engine and is projected for a beta release later this year.

“It’s going be a challenge, sure, but I see a lot of potential in City of Steam,” says Jared Psigoda, CEO of Reality Squared Games. “Mechanist Games’ approach to making a game is something we’re thrilled to be a part of. We want to make sure City of Steam gets the recognition it deserves for being the innovative game that it is.”

City of Steam is a game founded on community values, market-facing ears, player ideas and input. This is where our development focus needs to be, especially as the momentum snowballs toward release,” adds David Lindsay, CEO and Creative Lead of Mechanist Games. “A partnership with R2Games gives us that extra boost needed to make City of Steam‘s great release, an amazing one. We share a vision that this game can be the very best browser-based MMO out there.”