Max Payne 3 was recently delayed by Rockstar Games into May 15, 2012 in order to ensure the game met the company’s high standards. It’s that sort of commitment to quality that has Remedy’s head of franchise development Ozz Hakkinen calling the game “brilliant” despite his team being divested of the Max Payne license.

“We absolutely love what they’ve done and couldn’t be more proud of where the series is headed,” said Hakkinen. “I mean, they don’t really make shitty games, do they It’s as if the Rockstar logo has become this, ‘Seal of quality.’”

Source: Kotaku