Hitman is getting its first real sequel in more than six years when Hitman Absolution releases next week. Fans expecting significant upgrades may find one in the game’s unique Contracts multiplayer mode. IO Interactive, who developed the Square Enix game, describes the mode as “multiplayer-slash-social” and says the inspiration for it came from fan forums. In it players create hits on characters anywhere in the game, even the most obscure NPCs, and pass them on to friends as contract kills.
In this interview with Gamerhub.tv, IO Interactive game play director Christian Elverdam breaks down the novel approach to bringing an online multiplayer mode to a series that’s never gone the traditional player-versus-player route.
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