Those of you worried that there aren’t enough developers to go around for new games for the Xbox One and PlayStation 4 can relax – there are plenty to go around.

The Game Developers Conference, which holds a number of game development-oriented events throughout the year, recently polled more than 2,000 North American game developers that attended last year’s show in San Francisco, in an effort to compose the third annual State of the Industry Survey. This gives the team an idea of what to expect from the forthcoming show, which is slated to take part March 2nd through the 5th at the Moscone Center.

From the poll, a few trends have been pointed out, including the rise in console game development, as well as digital and microtransaction sales.

While PC and mobile continue to be top choices for game development, both the PlayStation 4 and Xbox One are showing tremendous growth. 26 percent of developers stated they’re working on a PlayStation 4 game (up from last year’s 14 percent), while 22 percent indicated they’re working on something on Xbox One (up from 12 percent in the previous year). While most of these could be considered multi-platform releases, they’re still being made specifically for these systems.

PC and mobile continue to have a huge lead, though, as 56 percent stated they’re developing something for PC, while 50 percent indicated interest in a new mobile project.

29 percent of developers said that they expect their next title to be on PS4, while 24 percent swore their next project would be for Xbox One. Those are steady rises from 20 percent and 17 percent, respectively.

The report also shows that digital sales and microtransactions have managed to grow over retail, as 29 percent of those polls said they made most of their profits from direct sales to consumers through digital. 21 percent have said they make a huge deal of money through microtransactions as a main source of profit for their free-to-play games. Those are bigger numbers than the 13 percent showing sales from retail, while 19 percent didn’t see any profit at all, either working from non-profit or some other form.

The report also stated other facts, such as how 41 percent of companies stated their profits were higher for the year, a rise from the 9 percent the year before. 44 percent of those polled indicated an increase in staff as well, compared to the 15 percent that fired or let go staffers.

Finally, one in ten developers stated some interest in developing some form of eSports games, while 79 percent of those polled said they perceive eSports as a huge wave for the future of gaming. “Twitch is making broadcasting competitions very accessible, and high-profile events like EVO are getting more and more attention,” one developer noted.

Another said, “Creating a game as an eSport causes it to become a hobby and an interest outside the act of playing it. This increased engagement is one way of allowing a game to become part of a player’s life in ways that (don’t) require them to always be investing their time into playing it.”