As one thing rises, another falls. According to a new report from Nielsen, streaming had a big year in 2014 and the music industry is feeling it in the decline in sales. Total streams rose from 106 billion to 164 billion, and why not With streaming apps like Pandora and Spotify that take up comparatively little space on devices while giving consumers the access to music they want when they want it, it’s no surprise.

“Digital music consumption continues its robust growth, with On-Demand streaming up 54 percent over last year and 164 billion song streams being played in 2014,” said David Bakula, SVP Industry Insights, Nielsen Entertainment.

While digital music consumption is more robust than ever, album sales, physical and digital, are not. Total sales have dropped down 11 percent to 257 million. That’s not the whole picture, however. The growing vinyl music industry has seen incredible growth of 52 percent, tapping into music nerd nostalgia for the retro format.

A streaming takeover is clearly the future of the entertainment industry at large, but as consumers are leaning more heavily on digital, there’s a good deal of consumers who are digging into the past. The same can be said for gaming, too.

“There is no reason why retro and digital can’t go hand-in-hand. The ever-increasing number of platforms and ways to game provide a huge opportunity for publishers and retailers to help unlock the wealth of digital content that is available,” says GAME category director Charlotte Knight.