Every year, game shows are held around the world to celebrate the art form of video games, as well as harbor new announcements from developers and publishers that excite the game community in general. Usually, the big announcements are kept for the Electronic Entertainment Expo in Los Angeles, which is held every June. However, it appears that the popular Gamescom event in Cologne, Germany is successfully playing catch-up.

Held last month, Gamescom was the home for many game announcements, as well as opportunities for players to get hands-on with upcoming games. The show drew around 335,000 consumers, compared to about 48,900 industry folks at E3. Gamescom also drew quite a bit of gaming press, according to a report from PR and online analytics company ICO Partners.

The company monitored the output of both specialist and mainstream online media from Gamescom, and found that the PS4 harvested the most column inches with a total of 10,929 articles. The Xbox One followed closely behind with 8,043, while the Wii U was in a distant third with only 1,563 articles, despite the presence of heavy hitters like Super Smash Bros. and Hyrule Warriors.

The chart shows the details between the events, and while E3 continues to be a big draw overall, Gamescom is slowly but surely catching up in coverage. At the time, E3 harvested 16,000 pieces for PS4, 11,433 for Xbox One and 6,271 for Wii U.

Meanwhile, the Sony and Microsoft Gamescom events also drew in big articles, with Sony achieving 4,195 articles (compared to 3,435 the day after) and Microsoft gaining 2,580. Both companies had big announcements during the show, including special system bundles and exclusive reveals.

While E3 is likely to be the bigger draw for a while with its local accessibility and ease of attending, Gamescom is no doubt making its mark when it comes to game shows. Even with its overcrowded audience, companies are no doubt getting the most out of attending the show.

Source: GamesIndustry International