Nintendo has certainly had an interesting year of business, dwindling at one point for several months and losing third-party support for its new Wii U console. However, it’s doing much better now, due to the success of such popular games as Hyrule Warriors and Super Smash Bros., which will release for the console this Friday.

With that, Shigeru Miyamoto, the creator of the legendary Super Mario series and a producer for the company, has provided some opinions in regards to third-party support and other issues. His most recent work for the company came in the form of three Pikmin short films, which are now available for download through its eShop store.

Speaking about games in general, Miyamoto said, “I have never thought of games as a means of storytelling, so while many people have approached me in the past and said, ‘Why don’t you make a movie ‘, I have never been interested.”

The reporter who spoke with Miyamoto from The Telegraph, brought up the 1993 Hollywood disaster Super Mario Bros. (featuring the late Bob Hoskins), and Miyamoto quickly responded, “Our American subsidiary was giving away a lot of our licenses, and we had them stop doing that. But I thought after that, ‘I want to be involved with how this happens in future.’ And this particular time is a good time for more to be involved.”

Miyamoto also believes that, with games, the director should be the player, and that his primary goal as a designer is to provide them the toys needed to direct. “These younger game creators, they want to be recognized,” he explained. “They want to tell stories that will touch people’s hearts. And while I understand that desire, the trend worries me. It should be the experience, that is touching. What I strive for is to make the person playing the game the director. All I do is help them feel that, by playing, they’re creating something that only they could create.”

But can game makers learn anything from movies “When you play a game, one moment you’re just controlling it and then suddenly you feel you’re in its world,” he said. “And that’s something you cannot experience through film or literature. It’s a completely unique experience.”

Miyamoto also touched on the subject regarding the lack of third-party support for certain platforms. “The same games appear on every system,” he explained. “At Nintendo we want an environment where game creators can collaborate and think of ideas for games that could have never happened before.”

He concluded, “What the other companies are doing makes business sense. But it’s boring.”

One can only hope that Nintendo finds a way to get more third parties involved with exclusive Wii U developments, as it did with Platinum Games last month with the critically acclaimed sequel Bayonetta 2.