Sony assembled dozens of journalists at SCEA’s headquarters in San Mateo to take a look at the indie games lined up for PlayStation. SCEA’s VP of publisher and developer relations Adam Boyes provided some information about the current state of the indie lineup for PlayStation 4 and PlayStation Vita, and there are some impressive statistics. Currently, there are 21 self-published titles on the PS4, but there are more than 100 on the way. “We have more developers hitting us up on a weekly basis trying to get registered, and we’re trying to grow our support staff to make sure we can support all the requests,” Boyes told [a]list daily. “Now that they realize how easy it is to get content on PS4 we’re just getting more people that are able to port content over.”

While the most downloaded app on PlayStation 4 is (no surprise) Netflix, the #2 app is the free-to-play game Warframe. Sony’s been having good results with sales on the PS4, as well as with the PlayStation Plus service and the free games it offers every month. Outlast has been downloaded globally over 1.8 million times, getting a big boost from its PlayStation Plus appearance.

Boyes also noted the importance of sharing on the PS4, with over 8 million game sessions being shared so far. The indie game Don’t Starve, which has been downloaded over 1 million times, was watched by over 15 people for each session when livestreamed.

Talking with [a]list daily, Boyes acknowledged that the growing number of indie developers and indie titles on the PlayStation 4 will make discoverability an issue. “The challenge is that there’s a finite amount of real estate,” Boyes said. “But with the Share button and what’s new, the PS4 shows you what your friends are doing. That’s what we’ve focused on for PS4.” Boyes said the social aspects of games and the PS4 will replace the old brick and mortar real estate. Your friend’s recommendations are the best way for you to find new games, Boyes noted. Of course, there are other ways to get noticed, like being featured in the What’s New section or at press events like this one.

Some of the upcoming indie titles to look for include Starwhal, a fun arcade title for from one to four players; Pixeljunk Shooter Ultimate, a sequel to the popular game; Transistor from Supergiant Games; The Witness by Jonathan Blow; Nidhogg from Messhof on the PS4; Joe Danger 1 and 2 on the PS Vita; and many more. Many of the titles had an 8-bit or 16-bit aesthetic, but several utilized the power of the PS4 in interesting ways. Rogue Legacy from Cellar Door blurred the edges of the screen as your nearsighted hero raced through levels, for example. The sheer number and variety of the titles coming means there will be something for everyone on both PS4 and PS Vita.

Indies have a pretty simple process to sign up, and there’s no fee. An indie developer sets their own prices for games, and is full control of whether or not to participate in sales or other promotional opportunities. It’s the antithesis of the old expensive, lengthy and bureaucratic process that used to characterize console game development. As well, Sony is open to all sorts of business models, with a growing free-to-play game section and easy transaction processing for games that want to offer virtual goods for sale. It’s very similar to the mobile game model that you see on iOS and Android, though with more oversight. Still, this provides an interesting market opportunity for indie developers to get their games in front of a different audience.

For gamers, the influx of indie titles means that there will be plenty of games to choose from at all price points, and you don’t just have to wait for the next AAA release to enjoy a new game experience. The indie revolution is in full swing on this new console generation, and it promises to be as important as any of the technological improvements on the new consoles.