Gvc

Game Video Content Attracts Brands Searching For Audience Engagement

Over the past few years, game video content (GVC) has become a rising star in the…

Brands Court Esports Fans With Scripted Shows

Esports sells out arenas, attracts traditional sports players and is being considered for the 2024 Olympics.…

SuperData: Interactive Media Will Reach $105 Billion This Year

The global interactive media market will reach $105 billion by the end of 2017, a 10…

Facebook’s Quest To Become The Top Gaming Video Platform

Facebook may be the top social network in the world, but it wants to dominate the…

Twitch COO: Blizzard Esports Deal Creates “Interesting And Deeper Integrated Marketing Opportunities”

Twitch is about to put the “watch” in Overwatch. The popular livestreaming platform has formed an exclusive worldwide…

On ‘Overwatch’ Anniversary, Data Shows Global Impact

Activision Blizzard’s first shooter game has come a long way in its first year of existence,…

Stream On: How Twitch Is Branching Out Beyond Gaming

Twitch may be known for gaming, but it has evolved into a massive community that extends…

Gaming Video Content To Generate $4.6 Billion in 2017

Gaming Video Content (GVC) has become mainstream thanks to outlets like YouTube, Twitch and now Facebook.…