ESports is not only growing exponentially as a new independent business and industry, it is also accelerating the convergence of various established industries.”
Plus: we dispel a common myth about millennials on social media
We have good news for digital publishers . . . not so much for GameStop or Mario
Throw out what you think you know about electronic gaming
From consumer expectations to December’s top-selling video games
Tapjoy has released data that can help marketers learn more about this lucrative audience.
The Internet of Things is more than a fad, and here’s why.
Global app revenue reached a whopping half billion dollars over Christmas, with approximately 87 percent generated by mobile games
Slow mobile web site? Consumers are loading . . . loading . . . GONE
Only one video game console made the list . . .
New study shows that 45 percent of consumers won’t spend time with branded content if it’s not relevant to their interests
See what Americans are buying and how, according to Adobe and the Consumer Technology Association