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Entertainment IPs Putting More Energy Into Virtual Reality Activations

This March has proven to be a major month for virtual reality entertainment, with multiple experiences…

Startup Digital Platforms Strategize To Offer Alternatives To PC Majors

The 27 billion-dollar-per-year PC gaming market has long been dominated by a handful of companies, with…

New Stardock VP Kevin Unangst To Focus On Broadening Brand’s Reach

As a company that makes desktop applications, strategy games and technology platforms, it can be difficult…

Geoff Keighley Affirms Strategy For ‘Game Awards’ Digital Expansion

The Game Awards is slated for December 7 at The Los Angeles Theater, having announced all of…

Oculus VP Explains Overcoming Challenges To Monetize VR

When Oculus VR first formed, there was no VR content as we know it in existence.…

‘Edith Finch’ Creator Explains How Strange Games Attract A Variety Of Players

In 2012, indie game developer Giant Sparrow made its debut with The Unfinished Swan, a game…

‘Hey! Pikmin’ Gets Its Own Amiibo; Players Star In ‘Miitopia’ Trailer

This week in game promotions, Pyre takes to Reddit, Nintendo puts users in its key art…

LiquidSky Android App Combines Two Worlds For Gamers And Marketers

Cloud gaming platform LiquidSky has released its all-new Android app, which allows mobile users to access and…

Community Engagement Lifts ‘LawBreakers’ To New Heights

LawBreakers is the debut competitive game developed by Gears of War designer Cliff Bleszinski’s studio, Boss…

‘Creativerse’ CEO Explains The Strategy For Building Up Creative Adventure Game Genre

Creativerse, a Minecraft-inspired creative open world adventure game, is quickly expanding. Released in May and developed…

The Strategy Behind ‘Playerunknown’s Battlegrounds” Runaway Success

Brendan “Playerunknown” Greene didn’t start as an avid gamer or programmer. In fact, he spent most…

How ‘Sins Of A Solar Empire: Rebellion’ Plays The Long Game

When the first Sins of a Solar Empire game launched in 2008, it was regarded by…

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