“Games only define a piece of who we are.” – Kevin Lin, co-founder and COO of Twitch
New study explores the engaged world of gaming video content viewers
It’s cool, it’s high-tech and it’s here . . . but will it stay?
“If we want to see women competing at the top tier, we have to build a groundswell”
SuperData: “Hearthstone is killing itself”
Digital game revenue continues to rise nearly 10 percent year-over-year
Admit it, we all wanted those JVC VR glasses from Back to the Future II . . .
Speakers at the [a]list summit discuss different ways of engaging with the eSports audience
Pre-orders may be a good sign, but experts still remain cautious about certain retail choices
Digital players account for 61 percent of the CCG audience, thanks to greater accessibility
We have good news for digital publishers . . . not so much for GameStop or Mario
The biggest mobile game events and trends you should know about