Marvel Vs. Capcom 3 Saw Frank West Cut

Frank West appeared in Tatsunoko vs Capcom and many thought that he’d appear in Marvel vs. Capcom 3, especially after some teaser images implied his presence. However, Producer Ryota Niitsuma says that the Dead Rising star was cut from the game deep in development.

“As for Frank West, he was actually in the process quite deep, and in one of our high quality CG trailers he was actually part of it,” said Niitsuma. “But we’ve taken him out, due to the fact that we’ve foreseen some extra work involved, just from the nature of his moves. We felt we could direct our resources to better use, so we’ve taken Frank out.”

When asked about the possibility that lawyer Phoenix Wright will appear, Niitsuma responded, “Phoenix Wright is obviously a famous franchise – especially in Europe, actually. It would be interesting to see him, although he distinctively lacks the number of moves he might have [in a fighting game]. But if Marvel vs. Capcom 3 does well, he’s definitely up on the list as one of the characters to add, given the chance.”


Diner Dash Opens For Business On Facebook

PlayFirst has announced that Diner Dash has launched on Facebook. The game, which has been downloaded a half billion times in its various forms, is currently playable in beta mode and can be played at

Diner Dash is the first Facebook game to embed robust time management gameplay in a truly social environment, said Eric Hartness, Vice President and General Manger of Social Games at PlayFirst. We ve taken the addictive gameplay that has made Diner Dash so popular on PC, Macs and iOS mobile devices and accented it with a rich ensemble cast and narrative elements that bring new depth to the Dash experience. Diner Dash propels restaurant games on Facebook to an entire new level!

The Facebook version of Diner Dash perhaps unsurprisingly has a town management system. Using tips from the restaurant, players help Flow clean up the mess Mr. Big has caused in DinerTown park, and unlock other restaurants like Tony s Ristorante and Margarita s Cantina.

We ve brought together all the compelling Diner Dash elements that have made it the number one time management franchise and married that to the social experience of Facebook, said Mari Baker, CEO of PlayFirst. Diner Dash on Facebook points the way forward to a new class of time management game while retaining the authentic Dash gameplay that made the series so popular.

Zynga Trying To Kick Others Out Of The ‘Ville’

Zynga has filed cease and desist orders against Blingville. The social gaming company is claiming that the use of the letter combination ‘ville’ entails trademark infringement.

This has not been the first time that Zynga (which has been accused of stealing game design) has been involved in trademark infringement disputes. The company was on the receiving end of a suit for the Facebook game Mafia Wars.

Blingville anticipated this action, since Zynga started their actions against them in November, and issued a declaratory judgement saying that the game’s title is fair use. They say that Zynga’s claim “adversely affects Blingville and will continue to do so until this Court makes a determination of Blingville’s absolute right to use the trademark name ‘Blingville’ in connection with its social networking computer game.”

Furthermore, they are asking that “Zynga be ordered to pay Blingville‘s attorneys’ fees, costs and other expenses incurred as a result of this controversy.”

Source: Tech Dirt

Champions Online Now Free For All

Atari and Cryptic Studios have announced that Champions Online: Free for All is now available. Players can now play the game as long as they like for free, other than certain special Adventure Packs subscribers can continue as Gold Members, which nets them extra features for $14.99 a month.

“We’re thrilled to finally be able to launch Champions Online: Free for All,” said John Needham, CEO, Cryptic Studios. “The Champions team has put an incredible amount of effort into making Free for All an amazing free-to-play MMO every gamer can enjoy at no cost.”

Find out more at

Konami Announces ‘Be Buried In Silent Hill!’ Promotion

Konami has announced that they have launched a Facebook promotion for Silent Hill: Downpour. The publisher is asking that fans submit their own creepy burial sculpture for potential use in the latest game.

The stipulation about this contest is that the sculptures must be original works, not based on existing characters or creature designs from previous Silent Hill games. The top six submissions will be posted for public voting on Silent Hill‘s Facebook page from February 10 to 16, where the top three will be revealed.

To find out more, visit the official Facebook Silent Hill page.

Nintendo: Achievement Still Locked

One of the biggest trends to come out of this generation of consoles is the idea of achievements which are scored and kept track of across numerous titles. Nintendo has bucked this trend, however, and the 3DS will have no such integrated system.

“We’re not opposed to Achievements,” noted Bill Trinen, head of product marketing for Nintendo of America, who added, “When they create their games, [Nintendo’s designers] don’t tell you how to play their game in order to achieve some kind of mythical reward.

Nintendo has included achievement-like features in a handful of games, like Super Smash Bros. Melee and Wii Sports Resort. As it stands, however, there’s no interest in making a concerted effort for similar rewards in Legend of Zelda or Super Mario games.

“Basically, the way the games are designed is they’re designed for you to explore the game yourself and have this sense of discovery,” noted Trinen. “To that end, I think that when you look specifically at games from EAD [the group long led by Mario and Donkey Kong creator Shigeru Miyamoto] and a lot of other games that Nintendo has developed a well, there are things you can do in the game that will result in some sort of reward or unexpected surprise. In my mind, that really encourages the sense of exploration rather than the sense of ‘If I do that, I’m going to get some sort of artificial point or score that’s going to make me feel better that I got this.’ And that, to me, is I think more compelling.”

Source: Kotaku

Cow Clicker Gets Blitzed

Cow Clicker launched a year ago as a send up of Facebook games, but it’s grown to where millions now participate in the activity. To make it easier, developer Ian Bogost has developed a new Cow Clicker API, where players can get credit for clicking a cow when they click on the appropriate application, along with a Bejeweled Blitz variation called Cow Clicker Blitz, which can be played only once every six hours without the use of Mooney.

“People don’t just want one chance to click a cow every six hours,” says Bogost. “They want as many opportunities as possible to click a cow every six hours.”

Source: Kotaku

Capcom Thinks New Consoles May Have Overshadowed Okami

Okami has been heralded as a great title by many critics, but the game never received equal success at retail. The game came out late in the lifecycle of the PS2 (Fall 2006 in America) and may have been overshadowed by the already available Xbox 360 and the impending PS3 and Wii.

“I can’t comment officially but, personally speaking, I think it had a lot to do with the announcements for new consoles,” said Capcom producer Motohide Eshiro. “That was overshadowing any other game news at the time.”

The sequel Okamiden is set to release for the DS on March 15, mere days before the official launch of the 3DS.

Source: Official Nintendo Magazine

Sacha Cohen Returns As The Dictator

Paramount Pictures has announced that Sacha Baron Cohen (known for his roles portraying Borat and Bruno) will be working on a new film called The Dictator. Launching May 11, 2012, the film will be directed by Larry Charles, who also directed the Borat and Bruno movies.

The film tells the heroic story of a dictator who risked his life to ensure that democracy would never come to the country he so lovingly oppressed, said the release. It is inspired by the best selling novel ‘Zabibah and The King’ by Saddam Hussein.