The Mass Effect trilogy has started this hardware generation and will conclude on it as well. BioWare is proud of this accomplishment, especially given the use of saved games to modify the story.

“It’s exciting to be able to deliver an epic trilogy and wrap up the story in a way that’s going to be really satisfying, and high impact, and intense. And answer a lot of questions for the fans and bring it to a really satisfying conclusion,” said BioWare co-founder Ray Muzyka, who added, “We’ve added a platform to the trilogy, too, with PS3.”

When asked why the first Mass Effect never arrived on PS3, Muzyka cited “a range of factors”, but said that BioWare felt like Mass Effect 2 showed off the series better. “We made the determination that the game we thought represented the franchise the best was Mass Effect 2,” he said. “And we brought it over and are really happy with the result. And as a result of investing a lot of effort into ensuring that it ran well and looked great and played great on PS3, now we can bring the trilogy to a close on PS3, and 360, and PC.”