DICE

‘Battlefront II’ Expands The Star Wars Universe

Electronic Arts is investing heavily in its Star Wars license with Lucasfilm and Disney. The gamemaker…

5 Live-Action Video Game Series To Light Up The Small Screen

Live-action video game to movie adaptations have a notoriously bad reputation thanks to gems like Super Mario…

Marketing Highlights From The Game Awards 2016

The Game Awards made history last night by being one of the largest shows to be…

‘Battlefield’ Franchise Blasting Its Way To Television

Where most video game studios are focusing their efforts on the big screen—like Ubisoft with Assassin’s…

Specular Theory Exec Explains Opportunities In VR Storytelling

In a pair of firsts, YouTuber MatPat has launched MatPat’s Game Lab, which drops viewers into…

EA Caters To Fans With New ‘Star Wars’ Line-Up

Star Wars is a massive franchise with a catalog of lore that grows daily through film, books, comics and…

‘Battlefield 1’ Emphasizes Epic, Dynamic Gameplay

Patrick Söderlund, EVP of EA Studios, appeared on the EA Play stage to introduce the final…

6 ‘Mirror’s Edge Catalyst’ Promotions That Got Players Ready To Run

In Mirror’s Edge Catalyst, the sequel to 2008’s Mirror’s Edge, players take the role of a…

‘Battlefield 1’ Xbox One Branding Won’t Affect Game’s Success

A couple of weeks ago, Electronic Arts premiered the trailer for its upcoming shooter, Battlefield 1,…

What Marketers Can Learn From the DICE Summit (So Far)

For years now, the DICE Awards has been a showcase for both experienced and up-and-coming game…

2015 D.I.C.E. Summit & Awards: What They Mean To The Game Industry

The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 to help the advancement…

The Struggle Between Market Research And Game Design

Electronic Arts has a number of studios hard at work right now, but none probably harder…

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