Michael Denny, Sony’s VP of Worldwide Studios, says that his company is aware of concerns from both developers and consumers over used games in the PS4. “It’s a massively important issue and I understand why it’s one that keeps coming up and will keep coming up, because people want to know what the exact stance is,” he said.

“At this moment in time the announcements have been about our philosophy and vision for PlayStation 4, our motivation to put the gamer at the heart of it and why we’ve got the development community on it,” he continued, adding, “In relation to points like that, of course we’re mindful of what the game development community wants and what the wider industry issues are with those things. I think in good time that will become clearer.”

When pushed on the issue, Denny responded, “It’s not something that I feel I have any further announcement or comment to make on, other than to acknowledge with you that it’s a massively important issue and of course we are going to do the right thing.”

Turning to the launch of the PS4, Denny is excited over the strength of a launch lineup that includes Killzone: Shadow Fall, Drive Club Watch Dogs and Knack. “With PlayStation 4 what’s exciting is we can see the strength in depth of titles come through – not just in first party but third party, and I really believe PlayStation 4 will have the strongest launch line-up we’ve ever had,” said Denny.

“I think there are big genres that we want to cover but we want to innovate within them and move them on,” he explained. “What we wanted to do last night as well by giving a glimpse of games that aren’t in production – Media Molecule’s insight into their concepting process and prototype they came up with – is that we will take risks and do things that are surprising, a bit different and that will hopefully excite our fans.”

“This was the first announcement, it was an early announcement, and as I said this was really to set the agenda and to get it clear to everybody what those design pillars were for PlayStation 4, what the ethos is behind PS4, who it’s aimed at and getting the game development community on board,” he added.

Source: CVG