Capcom recently outlined plans for the way it will change its development strategies going forward. The company will plan to develop games in cycles of 2.5 years, with DLC releases in year one and year two.
“Teams developing major titles will be limited to 100 members, with multiple sequel titles developed at the same time. Also, as it will be necessary to create a large-scale development structure for shortening the development process, we will strengthen in-house development staff recruitment,” said Capcom in a statement. “In addition, we will increase the number of titles released in a single year and expand earnings using a hybrid development model whereby the core portions of the project are developed in-house by Capcom and the process-work is outsourced to outside development companies.”