Killzone 3 features a lot of bells-and-whistles new to the franchise, including co-op play, stereoscopic 3D and Move support. The latter is especially notable, since the Sharp Shooter Move accessory was designed specifically for the game and developer Guerrilla thinks it will be the beginning of a trend.

“I think, as this develops, in a few years most of the first-person-shooters will be played like this,” said Killzone 3‘s principal programmer Tommy de Roos. “I really think so. Maybe not the Move specifically but a pointing controller like this. I think [gamers are] opening up to it. At the beginning there was a lot of reluctance but I know that a few of them picked it up, they tried it and they were actually quite surprised at how well it worked and the extra dimension it gives you.”

“You lose some of the accuracy when rotating, that becomes more difficult, he added. But you make up for that by being able to point anywhere on the screen and send your bullets flying there. So it’s a trade-off and a lot of hardcore gamers are seeing that and actually some of them are starting to prefer playing with the Move.”

Source: MCV