inXile has reached an agreement with Obsidian for potential design assistance for Wasteland 2. Obsidian’s Chief Creative Officer Chris Avellone is going to assist on the design and writing of the game if the project reaches $2.1 million.

“For those of you who don’t know who Obsidian or Chris Avellone are, they are the bulk of the brains who worked on Fallout 1&2, Icewind Dale and Planescape Torment when I was back at Interplay,” writes Brian Fargo, inXile CEO. “More of the band is back together to make sure we bring you a fantastic RPG. Chris is going to help push the density and literary content of the game.”

Wasteland is one of my favorite RPGs of all time, and when Brian asked if I wanted to work on the sequel, I jumped at the chance,” said Avellone. “While I’ve worked on Fallout 2 and Fallout: New Vegas, getting the chance to work on the spiritual predecessor to the Fallout franchise is a honor.”

“While the programming work will remain with us here at inXile, we are looking to use a host of tools that Obsidian has created which will help us get assets into the game faster. The faster we can implement and iterate on content, the deeper the game and the more varied choices the gamers can make,” continued Fargo. “That’s more good news for all of you that put your faith in us.”

Source: Kickstarter.com