Red Dead Redemption was a huge worldwide hit, but unbeknownst to anyone outside of Ubisoft, they were planning similar elements for hunting and an open frontier in Assassin’s Creed III. The success of the Old West game actually influenced Assassin’s Creed III‘s development.
“I think it’s a convergence of minds. When people are thinking about the same topic at the same time, they’re bound to have some ideas come around at about the same moment,” explained Assassin’s Creed III lead writer Matt Turner. “We’d been working on the animal and the frontier stuff and then [Red Dead Redemption] came out. We saw it, played it cover to cover, and it was less of an ‘oh shit’ and more of a ‘aha! How can we do better than that ‘”
“Because that’s something that Rockstar does – it always strives to be the best. They always try to push things in new directions and I think we need to do the same thing,” added Turner. “As a team we saw how good [Red Dead] was and how they had tons of success and we were like, ‘OK, let’s look at their success and see how we can take it in new directions.’ That’s what I think we’ve tried to do.”