The PS3 early on had an infamous reputation for being hard to develop for. While developers have gotten a better handle on the exotic hardware, Sony is not looking to repeat the experience with their next console.

When Ken Kutaragi moved on and Kaz Harai became the president of SCE, the first thing Kaz said was, get World Wide Studios in on hardware development,’ said Sony Worldwide Studios (WWS) chief executive Shuhei Yoshida. So he wanted developers in meetings at the very beginning of conceptualizing new hardware, and he demanded SCE people talk to us [developers].

When asked whether this will affect future software releases, Yoshida gave the tantalizing response: Yes, we are undergoing many activities that we haven’t yet been talking about in public. Some future platform related activities.

The first fruit of this new studio-collaborative philosophy was the PlayStation Move. I’m spending more time on the hardware platform, connecting hardware guys to developers, Yoshida added, That’s my major role now, and Move is one of those new ways of developing platforms.

Source: Develop