Torment: Tides of Numenera‘s Kickstarter concluded and a record $4,188,927 was raised from 74,405 backers. The spiritual successor to Planescape: Torment also saw over 2,000 backers via PayPal, adding another $127,000.

“We often speak of paradigm shifts and game changers in our industry but you are truly witnessing it in this groundbreaking new model of connecting creators with the players. You have all heard me speak to this new power, but truly it will shape the kinds of games you play and the policies of the developers and publishers,” wrote inXile’s Brian Fargo. “More than ever we are in sync with the simple goal of making games without ever losing the gamer’s interests. At Interplay our slogan was By Gamers, For Gamers and this attitude could not be truer today.”

“There is no way this game would have ever been funded without this new method of connection and without the passion of our backers who didn’t just donate but worked as a team to spread the word. You guys rock! The passion of the RPG gamer is like none other,” he added. “We are both humbled and excited that you have given us this opportunity. The team we have assembled is pretty unbelievable and I have full faith that together we will create a true classic. I never stopped working to get Chris Avellone aboard to make sure we had the band back together. But it only got better when we brought on guys like Pat Rothfuss and Kevin Saunders to take the game to new heights. The trick is always to surround ones self with brilliant people and to create an environment in which creativity can flourish.”

The result of all the funding raised means that there will be a longer story and codex added to the game along with a 12th fathom added to a special dungeon. This also means that the final “Stronghold” stretch goal of $4.5 million was not reached, but inXile was willing to have some wiggle room on getting to this final goal.

Many backers have asked about the ‘Stronghold’ that was at the $4.5 million Stretch Goal, however. “At your request and suggestion, what we’ll do is allow all PayPal contributions through the end of April to count toward determining whether or not we reached this goal. On Monday, we’ll tell you exactly how far we have left to go and through the end of the month we’ll provide more frequent updates on tumblr and Facebook about progress toward that $4.5 million goal,” wrote project lead Kevin Saunders. “If we do make it by the end of April 30, we’ll declare that final Stretch Goal achieved! In this case we would include the Stronghold, designing it to fit the flavor of Numenera and to fully support Torment’s themes and narrative.”

Those who want in put some money into Torment: Tides of Numenera’s should visit the PayPal store. To read more about the project, check out this exclusive [a]list interview with Brian Fargo.

 

Source: Kickstarter.com