Microsoft is ready to prove that it has a real powerhouse on its hands with its forthcoming next-generation video game console, the Xbox One. In fact, in the process of finalizing the hardware for public release, it may have sped it up to impressive new speeds.

While talking on Larry “Major Nelson” Hyrb’s podcast this week, Xbox One chief product officer Marc Whitten stated that the company has gotten the Xbox One’s GPU clock speed increased by 6.6 percent – an impressive number considering game performance.

“This is the time where we’ve gone from the theory of how the hardware works – what do we think the yield is going to look like, what is the thermal envelope, how do things come together – to really having them in our hands,” stated Whitten. “That’s the time where you start tweaking the knobs. Because either your theory was right dead on, or you were a little too conservative, or you were a little too aggressive. It’s actually been really good news for us, and an example of that is we’ve tweaked up the clock speed on our GPU from 800 mhz to 850 mhz.”

Developers currently have final systems in hand, enabling them to create various games for the system. They’ve also gotten hold of an updated Direct X graphics driver, which has been “100 percent optimized” for Xbox One. The system will arrive this holiday season.

Source: GamesIndustry International