It’s not often you see a game that actually gives players inspiration to do something unique. Granted, taking on soldiers and racing in a fast car is inspiration enough, but we’re talking more about doing something “outside the box” with their own creativity. Developer Samantha Kalman is looking to change all that with her new game, Sentris.

The game, which looks like a circular variation of the classic Russian puzzle game Tetris, is a music-making puzzle game, one that manages to evoke emotion depending on what you do within the game, as you move around objects to help put together your own musical tunes – a far cry from the pre-programmed tunes you need to follow in such games as the Rock Band series and Lumines.

“It’s an experimental game,” said Kalman, speaking with Polygon. “The goal of it from the outset has been to be something that mixes and balances both a puzzle game that should be engaging while it’s muted, and a musical instrument as a vehicle for personal expression. My big goal is to get more people making music.”