This developer diary from Naughty Dog pulls back the curtain just a little bit on the development process for The Last of Us. You’ll also see details of how the team crafted the game’s post-apocalyptic setting.
This developer diary from Naughty Dog pulls back the curtain just a little bit on the development process for The Last of Us. You’ll also see details of how the team crafted the game’s post-apocalyptic setting.
Design, VC, And Business with Frog President Andy Zimmerman
In this 227th episode of “Marketing Today,” I interview Andy Zimmerman, president of Frog, a company…
Gary Goodman’s Creative Picks: The Art Of The Spectacle
First off, a huge thanks to the wisdom and insights of Rob Matthews and David Rielly…
Joey Jones On Merging Art And STEM To Create Compelling Brand Experiences
As part of its global effort to teach and demystify coding to students, Microsoft Education livestreamed…