Jenova Chen of thatgamecompany has ambitions to reach a large audience with his next game. He also notes that despite the wide critical acclaim for Journey, he isn't sure how much the game sold over Christmas due to how Sony records its financial quarters.
"I'm not a money guy, but I want to make our next product a commercial success, so that people will say, 'Hey, there's a huge market out there. If you make a high-quality games that can touch people, it's going to do great business,'" said Chen. "Look at Pixar. Why doesn't a company like that exist in the games industry? I want to make that commercial success. Even if it's not me who ends up becoming that Pixar, someone will found it in the future."
"I don't know if you've heard anything about Sony's payment schedule. It's delayed by three months. I don't get the sales data until the next quarter, either. So I know Journey's sales picked up at Christmas, but I don't know how much it sold. Maybe I'll know by February? Honestly, I don't know how much Journey has sold at this point. But I know we broke even on it,” said Chen. “The first thing we needed to do was pay back the investment Sony put in. Then we could start bringing in the money from Journey. As far as I know, we broke even, but the last thing I saw was just breaking even. We don’t know how much Journey has actually generated in terms of revenue.”