DFC Intelligence looks at Take-Two as an acquisition target. Take-Two is no stranger to buyout bids. The company beat back a hostile takeover bid by EA in 2008, and saw its financials get rocked as a result. DFC says as the company is starting to see its market valuation climb back.

The firms says historically Take-Two’s problem has been propping up its tent on a single tent-pole, its flagship franchise Grand Theft Auto.  Yet the company is bolstered by recent successes, both from gamers quick to scoop up episodic content for GTA and the launch of a well-received new IP with Borderlands. With the clamor for GTA episodes sold as downloadable content, DFC sees big potential for an online iteration of the IP, one that could rack up numbers similar to Activision-Blizzard’s $1 billion-a-year revenue generator World of Warcraft.   Add to that Take-Two’s still profitable retail distribution business, Jack of All Games, and the right partner could unlock the company’s real value.

 

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