Many lament the fact that much of AAA gaming is composed of violent shooters that haven’t evolved thematically in a very long time. This trend is something that David Cage, director on Quantic Dream’s Beyond: Two Souls, is particularly dismayed by.

“I think we should have more courage in our industry and take more risks, because I think this is what the industry needs now,” he said. “I mean, how many first person shooters can you make? How many monsters/aliens/zombies can you kill in games? … We need to grow up.”

“I often think that the industry suffers of the Peter Pan syndrome. It’s the fact that we don’t want to grow up, so we stay kids,” added Cage. “But there is a moment where you need to grow up as an industry. And you cannot keep up with the Peter Pan syndrome. You need to grow. And I think this is the right time.”

Source: Gamasutra