Most people probably think of Blizzard as being a PC developer; after all, for the past decade they’ve been defined by PC only titles like Diablo II, World of Warcraft and StarCraft II: Wings of Liberty. Still, the company has roots in console development with titles like Blackthorne, The Lost Vikings and Rock n’ Roll Racing, and they aren’t ruling out future console titles.

Our heritage actually goes back to console, said Blizzard Entertainment’s VP and executive MD of internal operations Michael Ryder. In the early years Blizzard made console games. It’s not the heritage, it’s the design decisions and what we think is best for our players.

In the more recent years it has been PC and online orientated. But we play all kinds of games at Blizzard. We try to learn wherever we can. We play console games and we are up-to-speed on the console platforms. And if we see an opportunity where the game design would work well on the console, then maybe we will go that way. We just haven’t announced anything yet.

Source: MCV