While PSN normally has barriers to putting up content, CCP has indicated it will not be as much of an issue with Dust 514. The game’s executive producer Brandon Laurino says that patching the game will be a trivial and non-expensive matter.

“Together we’ve worked to identify all the barriers that need to be removed to properly operate a service such as this on a console,” said Laurino. “We have complete ability to service and update the game as much as needed.”

“I can’t speak for Sony, but part of the reason they’ve engaged with us on this is to be able to bring this business model full force to their platforms moving forward,” said Laurino. “Certainly the intention here is to evolve the whole console business model, and we’re doing it in a way where it’s not just specific to us necessarily. This was very much an evolution and learning exercise for them as much as us.”

Source: Eurogamer