Within two months of its launch, Clash of Clans became the worlds’ top grossing game in the Playstore based on November revenues. On its climb to the top, SuperCell’s game exceeded the revenues of King’s Candy Crush Saga, despite having averaged only one fifth of Candy Crush Saga’s download numbers. GooglePlay now accounts for approximately one third of the total money generated by Clash of Clans. On iOS devices last month, Candy Crush Saga had slightly more than double the number of downloads than Clash of Clans.

The lead that Candy Crush Saga maintains on iOS devices secures its number one position overall across app stores. The recently launched Candy Crush Saga for Kakao version has pushed the game to over $1.3 million a day, which means a nice $1 million dollar net in the bank for King.

Overall, Google Play continues to gain market share from iOS, even now that iPhone and iPad game revenues are starting to ramp up towards the holiday season. The worlds’ number 4 country based on Google Play revenues, Germany, and Spain, ranked 13th, could well be the first countries outside of Asia where Google Play spending overtakes iOS.

November Country Rankings: iPhone, iPad, Google Play {links no longer active}.

iOS Games
The top 4 iOS games remained unchanged in October with Candy Crush Saga still the top earning title. King’s other hit title, Pet Rescue Saga, dropped one place to number 6, replaced by Game of War: Fire Age which continues its rise up the charts.

Modern War from Funzio, which debuted at number 18 last month, is now at number 11 in the charts. Slotomania – FREE Slots, which has been missing from the top 20 since September, has re-entered at number 15. Other new entries include Professional Baseball PRIDE and Dragon City Mobile. The number of Asian titles is steadily increasing, with 6 this month compared to just 2 in September.

November iOS Game Ranking: iOS Games {link no longer active}

Google Play Store Games
Clash of Clans, published to the Google Play Store in October, is now the top earning game, ahead of Puzzle & Dragons and Candy Crush Saga. This is a hugely impressive feat for the SuperCell game which is currently number 2 in the iOS charts.

Also notable is the debut of Candy Crush Saga for Kakao from King.com at number 11. While game play for the title is the same as Candy Crush Saga, currently number 3 in the charts, the game is played through the popular Korean social platform Kakao.

There were three other new entries in October: Brave Frontier, Poko Pang for Kakao and Suhoji for Kakao, at number 17, 18 and 19 respectively.

November Google Play Store Game Ranking: Google Play Store Games {link no longer active}

iOS Publishers
The top 3 publishers are once again unchanged, with Supercell taking the top spot followed by King and Electronic Arts. Last Month’s number 4 Kabam has fallen to 6th place while Puzzle & Dragon’s publisher GungHo Online Entertainment, Inc. has climbed from number 9 to 5.

Playtika LTD have re-entered the charts at number 16, with hit title Slotomania also re-enterting the games charts. Glu Games Inc. have fallen from number 16 to the bottom of the charts.

November iOS Publisher Ranking: iOS Publishers {link no longer active}

Google Play Store Publishers
The top 5 publishers in terms of revenues generated remained the same this month, Japanese LINE Corporation claiming the number 1 spot followed by King.com and Korean giant CJ E&M corp. Supercell has stormed through the charts to number 6, a jump of 8 positions.

SUNDAYTOZ, INC also did well in October, climbing four places to number 12. French publisher Gameloft has fallen 3 places to number 18. There are 3 new entries this month: NHN Entertainment corp, EA Swiss Sarl and Korean Kunlun Inc..

November Google Play Store Publisher Ranking: Google Play Store Publishers {link no longer active}

The rankings published every month are based on data from Distimo’s AppIQ and Newzoo analysis.