Hideo Kojima’s legacy is inexorably tied to the Metal Gear franchise, despite his involvement on a number of other game series over the years. While his work on Metal Gear includes important milestones for the industry, Kojima doesn’t want to to be known solely for the tactical espionage action game.
“I’ll admit that I hope my future endeavors are thought of as ‘works by Hideo Kojima’ rather than ‘from the creator of Metal Gear,” said Kojima. “I haven’t really shown the world what else I might be capable of yet. This may sound pretentious, but I don’t like being thought of as ‘the Metal Gear guy.’ There’s a lot more I can do.”
“I’ve always said that I want to work on original properties, but Metal Gear offers plenty of benefits. The Fox Engine, for example, took a lot of time and money [to create]; we were only able to develop it because it was intended for the next Metal Gear,” he added. “In the next game, I’m introducing concepts intended for entirely new intellectual properties using the Metal Gear brand.”