The iPhone right now is considered by some to be a race to the bottom with prices that are cheap and quality perceived as not generally being that high. Donald Mustard, creative director at Epic owned Chair Entertainment, wasn’t a believer either until they started to make Infinity Blade for the iPhone.
“I didn’t take it that seriously until we started making this game,” he explained. “Now I’m like, ‘Oh my goodness, this is literally going to be the best looking handheld game ever made’. It’s way beyond what a DS or PSP could do. I think it’s going to be an interesting future, especially if in two years we can really run Gears of War on an iPhone.”
“We’ve just been blown away by the amount of graphical power that we can be pushing through these tiny little devices that are in all our pockets, added Mustard. “That’s one of the reasons why Epic are so interested in getting their engine onto these devices. Projecting out three or four years into the future, if the current trends stay true, these devices are going to be just as powerful as the Xbox 360. We’ll have a truly powerful console just sitting in all of our pockets. If that’s the case, there’s going be a lot more high-end games on the iPhone. We’re just on the cusp of that. It’s exciting.