MocoSpace released the results of survey of 15,000 gamers in February 2012 where 96 percent indicated they played mobile games “at home.” 52 percent of respondents said they played over one hour per day, with 32 percent playing over three hours daily, which is similar to console games in engagement.

“This report should make every console gaming company nervous,” said MocoSpace co-founder and CEO Justin Siegel. “Mobile gaming is not a companion to consoles, but rather it’s attacking them on their home turf: the couch, the La-Z-Boy and even the bedroom.”

“It’s interesting to see that mobile games fueled by powerful smartphone and tablets are now competing for gamer time on the same couch where console gaming used to reign supreme,” said Pietro Macchiarella, research analyst at Parks Associates. “The growth in tablet penetration will have an enormous impact on the size of the mobile gaming market.”