Sony Online Entertainment announced the launch of Player Studio. This new feature allows players to create in-game items that can be sold in the marketplace of certain online games, where the creator will receive 40 percent of the revenue.

“For the first time in SOE history, players will be able to build and sell their own items, truly creating a unique, customizable online marketplace within our games,” said John Smedley, President of Sony Online Entertainment. “At SOE, we believe everyone is a gamer at heart, and our goal with Player Studio is to provide a platform on which our players can further explore their inner gamer while showcasing their passion for the games they love. We are looking forward to seeing our players’ creativity come to life in an entirely new way.”

The company also announced the latest EverQuest expansions: EverQuest: Rain of Fear and EverQuest II: Chains of Eternity. “Following two very successful transitions to free-to-play, we knew it was time to give our EverQuest community a rich offering of new content,” said Dave Georgeson, executive director of development of the EverQuest franchise. “The EverQuest team is committed to keeping the community enthusiasm high through continued content updates that dial up the player experience; the new features in these expansions are proof points of that continued commitment, and we have no plans of slowing down anytime soon.”