Industry Gamers David Radd has an interview with Jonathan Knight, EA executive producer on Visceral Games’ Dante’s Inferno. While the game has had an eventful nine-month marketing campaign, it s now best know for EA’s decision to buy it expensive airtime during the Super Bowl. Knight claims in the interview the decision had him “Super stoked!” He briefly touches on the game’s marketing campaign, its prospects for a potential franchise, and what might be next from his game portfolio at EA.
Read the interview at Industry Gamers {link no longer active}.