inXile Entertainment released the first, in-progress screenshot of Wasteland 2 over the weekend. inXile CEO Brian Fargo noted that this was unusual for him, but he felt it was important to give backers a good feel for how the project is progressing.

“We also have our first pass at a Wasteland 2 screen shot to share that is running inside the Unity engine,” wrote Fargo. “The process up till now has been in getting up to speed with Unity but also much discussion about look and feel.”

“Releasing a screen shot this early in the process is a new concept for me as we typically want to hone in every element before we show it,” he added. “But based on the requests and our desire for fan input, we are doing so to solicit feedback on the basic look. Please keep in mind that we have not put in the particle effects and post-processing which will have a dramatic effect on the scene, and this represents just one of the various environments for Wasteland 2 so expect to see other quite different locales. Also, this particular camera angle is on the low end of a range that the player can adjust upwards to a much more top-down view, for those who prefer that style during game play.”