PlayerScale CEO Jesper Jensen announced that his company has been acquired by Yahoo. The company’s software-as-a-service infrastructure helps developers bring their games across multiple platforms, including Flash, Unity 3D, C++, .Net, Android, iOS and HTML5.

“Our goal has always been to help developers build the best possible games, without having to worry about building and scaling the infrastructure required to operate today’s biggest successes. In working with the folks at Yahoo!, it has become clear that we share this passion,” wrote Jensen. “In the last four months alone, we have increased our daily user growth rate by almost sixty percent. With Yahoo!’s backing, we can crank out awesome products and improvements to our platform faster than ever before. We will continue to support our existing product and deliver new services to help you grow and manage your success in cross-platform gaming – whether it’s casual, social or mobile.”