Startup OneAppAtATime is leveraging its beta access to software that converts Flash based applications to run on Apple iPhone to start helping developers port their Flash-based games.  As reported in GigaOm, the company has put the word out that not only will it help developers convert their apps but also guide them through Apple’s approval process based on a revenue sharing agreement.  OneAppAtATime is asking for 35 percent of revenues after Apple s 30 percent take, which GigaOm exposes with a little simple math as amounting to a 50-50 split for developers after Apple’s 30 percent take.  Company founder Evan Henshaw-Plath envisions becoming a conversion factory bringing the myriad Flash-based games already on various platforms to iPhone.  He sees a competitive advantage for Flash games in the vast market for iPhone apps one that Apple recently announced had surpassed 100,000 apps in that Flash-based games can offer playable demos on other platforms.

Read more at GigaOm.