How ODST has Evolved Halo Marketing

By John Artest

Halo 3: ODST is an interesting experiment in how a brand can translate from character-specific to brand-specific, akin to how Perfect Strangers begat Family Matters in late-80s sitcom history. (Have I dated myself?)

Anyhow, Halo 3: ODST doesn’t star the “Mario” of Microsoft, Master Chief, but instead a ragtag group of soldiers who are in the very same war. They just don’t have the same wonderful toys as the Chief.

An experiment from the very start, Halo 3: ODST was a big risk for Microsoft as they do very little to communicate Master Chief to the audience, instead relying on the Halo brand itself to carry the torch for them moving forward.

This experiment is even more important when given the future products Microsoft has in mind for the Halo franchise, so the news from USA Today that Halo 3: ODST has sold over 2.5 million copies worldwide is sure to bring a sigh to relief to the folks at Redmond.

That plan includes movies, anime series, comic books, and yes, Master Chief will return.

“We do have a plan that goes out at least six years,” said Frank O’Connor, creative director for 343 Industries told USA Today. “Eventually, it will become very apparent that there is a plan for the way the canon all ties together and the way the comic books and the novels all tie together.”

Halo 3: ODST kicked off its campaign in early September with a stunning live-action short film that we’ve embedded below for your viewing pleasure:

Not one instance of Master Chief, but Microsoft does make strides in developing characters around the bigger war itself, alluding to a lot of important small stories around the grander battles.

This also gives us another opportunity to look at what those products are, which we’ve outlined below.

Halo Legends (Anime)

Halo Legends is a series of seven anime shorts done with careful care to pay heed to the Japanese art form. Microsoft’s first foray with 343 Industries will be these films, and it is going to be a key experiment to see how successful Halo can be outside of its games.

The films are expected to launch this fall with a preview on Xbox Live through a new Xbox 360 feature allowing friends to watch videos with each other at the same time (Xbox Parties). The films will them hit on other mediums, including DVD, digital distribution and, funnily enough, Blu-Ray, a key system feature of the PlayStation 3.

The important key Microsoft is pushing is the fact it’s taking the anime art form very seriously, enlisting people like Shinji Aramaki to gain that all-important street cred, Aramaki is the director of anime classics Appleseed and Ghost In The Machine, and his attachment has the anime community buzzing in anticipation.

Microsoft’s holding of preview events on Xbox Live is a masterstroke, allowing a feature that may be underused (simultaneous movie watching) to take the spotlight, getting users acclimated to using their console in other ways than in just playing games. It should also be a relief to 343 Industries that Microsoft is releasing these films in other mediums, most notably Blu-Ray.

Halo Legends is taking a very open approach to pushing the Halo brand, regardless of the medium or delivery, and its success should grease the wheels of other publishers when faced with any exclusivity arrangement for a game or DLC. More potential users equals more paying users, period.

Halo (Movie)

A live action movie for Halo seemed like a natural fit given the blockbuster success of the game series. Microsoft went so far as to commission a short-film by Neill Blomkamp, director of the newly-minted hit film District 9. We’ve embedded the video below.

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https://youtube.com/watch?v=5BaVb2TlWb0

Pretty cool, huh? Blomkamp was tapped to direct a full motion picture, and a script was written and picked up by 20th Century Fox. Peter Jackson was set to be executive producer, but the movie was held up after five months in production. Jackson and Blomkamp went on to create District 9, and the Halo movie was on indefinite hold.

Earlier this week, more news came out of Hollywood regarding Halo, with Steven Spielberg taking up the executive producer reigns to take a new script to fruition, although Microsoft is denying the movie has resumed production.

Ultimately, it’s to everyone’s benefit to get Halo onto the big screen, and it will happen. It’ll just be a matter of time. And with names like Jackson’s and Spielberg’s being attached to the project, our money is it’ll be a quality production (unlike video game movies like Doom or Super Mario Bros.).

Halo as a motion picture represents the ultimate test of how well Halo has marketed itself, not only to a hardcore consumer, but to the general audience who make films like Iron Man and Star Trek huge hits of the past couple of years. If the Halo movie gets made and receives a warm reception, both critically and at the box office, the floodgates will open, and if you’ve got a cool IP, it could soon be ready for a big screen debut.

Halo Evolutions (Books)

This week, 343 Industries continues its multimedia push with a new book series announced taking place in the Halo universe. Books based on the Halo series have been well received, and the latest book is rumored to be the basis of the Spielberg-helmed Halo movie.

The new book series continues work on expanding on the Halo universe, similar to how Star Wars used novels to expand that universe and maintain a hold on its fanbase for decades between the two movie trilogies.

“The chance to explore corners of the Halo universe, whether obscure or popular, is something we are always excited to do, but the chance to shine light on these dark corners with the talents of these wonderful luminaries, is a pleasure indeed,” says Frank O’Connor, Franchise Development Director, 343 Industries. “The combination of fresh eyes and old hands guarantees a brilliant continuation of a Halo tradition.”

You may think gamers don’t read, and you could be right. But Halo is making its push into non-traditional (for gamers) mediums to make sure that the hardcore user can satisfy their appetite for as much Halo as possible. Those are the users that are the hardest to please, but once you’ve won them over, they’ll never be able to get enough (again, look at Star Wars).

Halo Waypoint (Games)

Speaking of the hardcore, Microsoft will be launching Halo Waypoint on Xbox 360 later this year. The vision of Halo Waypoint is to have videos (everything from classic ads of the first Halo to the latest Halo Legends anime shorts), mini-games and more to appeal to Xbox 360 owners regardless of how much they like (or loathe) Halo.

This will be an interesting experiment, and one Sony has been trying with the different spaces in PlayStation Home. The idea is to engage users right on their console with a variety of multimedia and games, continuing to push that series as games, movies and books come out.

Halo Waypoint will segue into the anticipated launch of Halo 3: ODST later this year, which will in and of itself be a test of whether the Halo name or the Master Chief character is what resonates with gamers. The game, a prequel to Halo 3, deals with members of the human army, fighting the alien army on Earth.

Not only that, but next year has the launch of Halo Reach, a game that has very little details behind it, and this one is expected to be the last in the Halo franchise developed by creator Bungie Studios before they move onto a new, unnamed IP.

Microsoft and 343 Industries have a bunch of hurdles in front of the Halo series, but they look to engage the right people in the right ways and mediums to make this an unequivocal success. The marketing of Halo will be extremely important as Microsoft looks in the medium-term to continue a Halo push, both with and without Bungie, both with and without Master Chief. The pieces are in the right place, it’s just up to Master Chief and his cohorts to take aim and pull the trigger.