Mojang managed nearly $240 million in revenue in 2012, including 100 million in license fees. This has made the 25-person developer a target of numerous acquisition bids from larger publishers, though they indicate that they have no interest in either a buy-out or going public.

“We are living the dream, really,” said Mojang co-founder Carl Manneh. “An exit would be huge, but do we really need that money In our case, we have the cash flow. We have more money than we need…We’ve always felt that the independence we have is one of our core strengths. We can take decisions by going into a room and in 15 minutes we’re done. We try to be extremely agile, to release games quickly.”

Source: Reuters