Current Capcom COO and former SCEE head David Reeves always has interesting opinions on the industry. Kinect was one of the biggest items from E3, and Reeves thinks that Sony positioned themselves well.

“If you map it out the Xbox 360 is right up in the corner and it has certain types of games associated with it,” said Reeves. “And Microsoft knows that in ten years time they can’t be there, they have to be appealing to families. And I reckon that strategically it’s absolutely the right move. It’s almost like two steps back and one step forward. They are right to separate Kinect from everything else.”

One way or another, Reeves says that Capcom will be there for Kinect and PlayStation Move. “Capcom is embracing it, we’re working with Microsoft and with Sony on both sides and trying to match up the IPs we have with what the first-parties want. It’s not a forced fit. In some ways it’s quite a natural way of progressing. Capcom is definitely going to embrace it and just as the first-parties are doing, we see it as another blip before we come into the next cycle. 3D gaming is the same. Anything they can add to revive and pique interest in the games until we have another clash of the titans in two years time.”

Despite thoughts that Move and Kinect are looking to extend this generation by five years or more, he thinks that the next consoles from Sony and Microsoft are two or three years off. “I don’t have any inside information. All the first-parties have got to be working on something. The tricky thing is when do you put a stake in the ground on technology That’s the problem. You can be waiting a few extra months to implement something, but you’ve got to set a date to go with a certain chip at a certain point otherwise you’re going to miss the key milestones.”

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