Unity has announced that it will no longer support Flash with its titular engine, declaring that Adobe is no longer committed to the platform. As such, the middlware company will no longer sell Flash development licenses though it will continue to support existing Flash customers.

“We don’t see Adobe being firmly committed to the future development of Flash. This is evidenced by the cancellation of Flash Player Next, the instability of recent Flash Player versions and by Adobe’s workforce moving on to work on other projects,” said Unity in a blog post, “By introducing, and then abandoning, a revenue sharing model, Adobe eroded developers’ (and our) trust in Flash as a dependable, continuously improving platform. Developers are moving away from Flash, and while Flash publishing has gotten little traction, our own Unity Web Player has seen unprecedented growth in recent months.”

“Just like you guys, we sometimes have to make difficult decisions about which platforms to target, For us, doing so often involves speculating about what the fast-changing gaming environment will look like in what is effectively the dim yet not so distant future. Sometimes, things don’t work out as we expected,” the company continued. “When we started working on a Flash deployment add-on some 18 months ago we had high hopes for the future of Flash as a gaming platform. The performance of early builds was promising, and Adobe seemed to be dedicated to making it a success. Since then much has changed.”

Source: Blogs.Unity3d.com