Writing for USA Today, Mike Snider recaps a year in which he says the game industry grew but managed fewer sales.  The growth came from number of people who call themselves game players, both with increasing numbers of households with game systems and the boom in casual players drawn to Nintendo Wii and social net games.  Snider looks at areas where games made strides or hit a flat note, getting input throughout from game industry opinion leaders.

Read more at USA Today {link no longer active}.