Last week we featured an interview with Activision CEO Eric Hirshberg from Infinity Ward’s Call of Duty Ghosts multiplayer reveal in Los Angeles.  In the interview, Hirshberg seemed to stress that next-gen features such as instant social connectivity and second-screen functions are a big part of what’s going to evolve the Call of Duty experience.

Now, GamerHub.TV has an interview from the same event with Infinity Ward community manager Yale Miller, who tempers down the difference between current and next gen systems.  Miller says that, for instance, people who play Ghosts on Xbox One versus Xbox 360 might notice “tiny bells and whistles,” but the core experience remains unchanged.  That should put anyone eager to buy Ghosts but not yet prepared to pony up for a new system at ease.

Here’s the full interview.