Wednesday’s PlayStation Meeting press conference, held in New York City, catered to the love of superior video game and movie graphics with the reveal of PlayStation 4 Pro, an improved version of the PS4. Code named “Neo” during Sony’s E3 press conference this summer, PlayStation 4 Pro will come equipped with a faster processor, a 1TB hard drive, better graphics and support for 4K resolution.
Sony’s move into 4K isn’t surprising—Microsoft unveiled a similarly upgraded version of the Xbox One at E3 this year, code named Project Scorpio. It will also feature support for 4K display and is expected to launch next fall. Never one to bow to the competition, Sony is one-upping Microsoft by releasing PlayStation 4 Pro on November 10 for $399. What was surprising about this press conference was that there was hardly any mention of virtual reality, as the PlayStation VR launches next month, presumably because there’s nothing new to report between E3, Gamescom and PAX West. Instead, Sony aimed to excite viewers with just how shiny and beautiful new games can be by demonstrating Mass Effect: Andromeda and Horizon: Zero Dawn—two of many games that will offer sharper graphics when played on the PlayStation Pro. In fact, Call of Duty: Infinite Warfare, Modern Warfare Remastered, and Black Ops 3 will all be getting Day One patches for PlayStation 4 Pro consoles.
“PS4 Pro is not intended to blur the line between console generations,” Mark Cerny, the chief architect for the PS4, said on stage. “Instead, the vision is to take the PS4 experience to extraordinary new levels.”
In addition to offering a slim version of the PS4 and better graphics for both future and current PlayStation games, as Sony discussed the concept of being “forward compatible.” A firmware update next week will enable all PS4 consoles from the original 2013 base model to the Pro to playback in high dynamic range (HDR). Of course, you’ll need a television that supports HDR to enjoy the improved graphics.