Facebook Launches Deal For Credit Newbies

Facebook is hoping to incentivize users to try out Facebook credits for the first time with a new offer. While roughly 5 percent of gamers on Facebook ever purchase anything at all, roughly 20 percent of users who make a first-time purchase come back to spend more within a month.

“The customer clicks the icon and the offer overlay appears. For just $1, gamers will receive $1 worth of Facebook Credits and $4 worth of your in-app currency — a $5 value for only $1,” writes Facebook Engineer Pratap Pv. “To get the most from this promotion, we recommend implementing in-app currency offers. This will ensure that the $4 free value is redeemed by the user in your in-app currency. If you have not implemented in-app currency offers in your application, the user will redeem the $4 free value in Facebook Credits.

Source: developers.facebook.com

Angry Birds Space Not In Orbit Of Windows Phone Yet

Angry Birds is a hit on all mobile platforms that it’s available on, and Angry Birds Space is already a rousing success on Android and iOS. However, the newest version of Angry Birds isn’t on Windows Phone now and Rovio explained why.

“We’re the No. 1 app in the Windows Phone app store, but it’s a big undertaking to support it, and you have to completely rewrite the application,” said Peter Vesterbacka, Rovio’s chief marketing officer. “If you look at activations, Apple’s iOS and Android are clearly bigger than any other platform. We want to be on all screens, but we have to consider the cost of supplying the smaller platforms. With Windows Phone it’s a lot of work to technically support it.”

Rovio later said that Angry Birds Space will be coming to Windows Phone eventually.

Source: Bloomberg

Wasteland 2 Asynchronous Social Features Floated

With the Wasteland 2 Kickstarter now at $1.5 million, the questions now becomes what happens at the next major milestone. While a Mac and Linux version are already guaranteed, a social aspect was floated.

“The most common question now is what happens when we hit $2 million and above. First and foremost we hang our hat on the density of the experience the gamers get with a great RPG, and these monies continue to insure that happens.  At $2 million we will increase the staff to make the game more social so that it can become a more shared experience. We like the concepts of dropping notes into the world for your friends who are playing the game, or perhaps we may allow you to send an item their way from Ranger center to help them out. We are fleshing out the ideas but  intend to increase the social aspects of the game without diverting it from being an old school RPG and without hurting the balance.“

The idea of implementing such a change immediately caused concerned messages to be posted, to which Fargo responded, “There has been a lot of panic that any kind of element of sharing will ruin the classic old school RPG. I think some people are overreacting to the word ‘social’ which I can kind of understand. But here is the bottom line. We will post a description of our thoughts in the forums and if YOU the fans still don’t want it then we will not fight the majority. We can now get back to our normal shouting.”

“More important than multi-player I would prefer to have a robust set of tools so the community can create mods and make the Wasteland world bigger than any one company ever could,” Fargo said. “Rest assured we are spending our efforts to determine at what tier we can have a team work on this. But keep in mind that making Wasteland 2 a deep RPG experience is mission critical, so even if we make the mod tools they are likely to come out after our ship date.”

“We wanted to have a little fun and make another comical video so I hope you enjoy it,” he added. “The next video I put up will also be more informative as I will answer some of the more common questions from the forums. We are still deciding on the tech, and we don’t know what the final budget is, so it can be difficult to have answers for everything right now.”

Source: Kickstarter.com

BioShock Director Moves On

Pirates of the Caribbean director Gore Verbinski left the BioShock movie project over budget and content rating issues. Now, Juan Carlos Fresnadillo has indicated that he’s gone from the project too and it seems that the movie is unlikely to emerge from development hell.

“To be honest, by now, I’m completely out of that, and developing other stuff,” said Fresnadillo. “Right now it’s on hold. The studio and the videogame company, they have to reach some kind of agreement about the budget and the rating.”

Source: IndieWire

Meet Up In The Lodge!

Welcome to the SSX RiderNet Lodge! You can find SSX riders from around the world to race, trick and survive with. Add your info to see the gamertags/PSN IDs of your fellow SSX fans, friend them, then hit the mountain together!

6waves Lolapps Executives Depart

6waves Lolapps recently laid off 80 percent of the development team. Following that departure, CTO Brian Rue and chief product officer Arjun Sethi both resigned from the company.

“It was especially evident this week as suddenly-former employees banded together to commiserate and find new companies to call home,” said Rue. “I’ve learned more than I could have imagined and look forward to cataloging that over the coming few weeks.”

“With a unique mentality towards quality design and content that eventually led into publishing of third-party games, we figured out how to capitalize on huge opportunities abroad and on mobile platforms,” said Sethi. “Everyone we have hired is an entrepreneur and a leader in their own way. I hope to see multiple new ideas and start-ups emerge because of the type of people and culture we have created over the years.”

A Better World Counts

An interesting new twist to the Nike Better World Campaign entitled Journey, Jason Lester will travel for the next 102 days across the U.S. biking or running the entire 4000 miles. The site will track his journey via photos, a stats dashboard and a map of his location.  A calendar of Facebook events allows users to join the journey in their city.

Darksiders II: Death Strikes Part 1

This CG trailer shows angels and demons clashing in the war between Heaven and Hell. Death cuts a swath through the fighting forces, and encounters an enemy beyond all of them.