Ever since its announcement last year, the first-person shooter Titanfall has been generated huge buzz among gamers. Still, some were concerned when it was announced that it wouldn’t be released on PlayStation platforms, instead remaining exclusive to PC and Xbox 360/One.
At the UBS Technology Conference, Electronic Arts CFO Blake Jorgensen explained the reasoning behind the exclusivity, especially to Microsoft.
“That’s a process that’s been done through the industry for many years,” Jorgensen said. “There are lots of single-platform titles. Obviously, you work with the first-parties to make sure the economics make sense for all sides, and we made that decision on Titanfall.”
He also explained the publisher’s relationship with Titanfall‘s developer, Respawn Entertainment. “It’s a business partnership. We’re trying to make sure that we’ve developed a great relationship with them,” he said. “We helped them on marketing, we helped them on development where they need it. And we try to maintain a strong partnership with them over time.”
As for sequels, they could see a release on PS4, but for the time being, it remains an exclusive. “So obviously it’s the first title that’s committed to a single platform,” he concluded.
Titanfall hits stores on March 11, 2014.