Square Enix Unveils Online Manga Store

Square Enix has some of the most beloved game franchises, especially for RPG fans. Now the Japanese publisher has launched an online manga store to offer fans electronic editions of popular Square Enix manga series, such as Fullmetal Alchemist and Soul Eater.

 The U.S. version of the manga store will kick off with four titles, available at the special sale price of $5.99 for a limited time. The first update is scheduled for January 11, 2011 and new titles will be added bi-monthly after January.

The publisher said it “aims to provide a global audience with easy access to localized versions of its popular manga titles through streaming. Also, through cooperation with regional localization/publishing companies, SQUARE ENIX will endeavor to promote both print and online versions of its manga titles globally. Furthermore, it is the company s aim for the official online distribution service to serve as a deterrent against illegal downloading and piracy.”

Check out the store for yourself to get the latest information on new Square Enix manga.






Video Games Seen As ‘Test Bed’ For Hollywood

The original Tron is one of the oldest movies that veers in the direction of the gaming medium. Games, however, are looked at in a different light by Hollywood, if you ask Tron’s creator, Steve Lisberger, who came up with the idea from Tron over 28 years ago.

“I like the fact that the games in some ways are a visual and a narrative test bed for Hollywood, where some of the more far-out ideas can be experimented with on a somewhat smaller scale than having to ratchet them all the way up to a film like Tron: Legacy,” Lisberger said. “I think that’s a good relationship between games and films.”

Of course, in an ideal world, both the game and movie for a particular property will help to cross-promote both mediums. “Games and movies are very different experiences and it’s great to have one leverage the other into the home theater environment. I think there’s room for both and I can’t wait to play the Tron game in 3D myself,” said Tron: Legacy director Joe Kosinski about Disney’s Tron: Evolution game.

Source: Disney

CityVille Soaring, Could Surpass FarmVille Very Soon

When you think about the social gaming boom, you probably think of two names: FarmVille and Zynga. Well, soon you’ll probably have to add CityVille to that. The newest Zynga title is growing so fast that it should surpass FarmVille’s 56 million users in just a few days. It’s currently sitting at 47.9 million monthly active users, according to InsideSocialGames {link no longer active}.

VentureBeat’s Dean Takahashi notes that if CityVille eclipses FarmVille, it “would not only be the fastest-growing game in history. It would also be the largest game being played today, at least on Facebook and perhaps on any platform. That s a pretty astounding achievement for a game that can be described as a knock-off of SimCity.”

Source: VentureBeat

LittleBigPlanet 2 Demos Marvel vs. Capcom vs. Sony

In a demonstration of just how much mind share certain game characters and franchises can control, the Marvel vs. Capcom series has managed to find its way into LittleBigPlanet 2, courtesy of one of its beta users. No doubt inspired by Capcom’s upcoming Marvel vs. Capcom 3, a LBP2 beta user created this nifty cross-over fighting game.


Star Wars: ‘The Battle For Bricks Just Got Bigger’

These days every game has some sort of basic promotional website, usually just featuring some screenshots, videos, information and a plea to like or follow the game on social networks.

Well, LucasArts has “used the Force” to create something that goes far beyond to help promote the upcoming release of Lego Star Wars III: The Clone Wars. The site essentially becomes an interactive game unto itself where you can control a clone and jump and shoot on-screen using your keyboard.

Check out the website to see what all the fuss is about.

Humble Indie Bundle Gets Boast-Worthy Response

Recently, the second Humble Indie Bundle released with the hopes of raising money for charity. The results have been tremendous, with revenue driven equating to over $1 million so far.

The outpouring of support has come from over 130,000 gamers, with the average purchase price being $7.53.  Markus Persson, the developer of Minecraft, has even ponied up $2,000 for the cause.

It’s $85 worth of content going for whatever you want to pay… if you like indie games please visit http://www.humblebundle.com/.